

Upon chopping the tree or cacti down, it leaves behind a stump which will deteriorate into nothing after a few days unless set to chop. Note that environmental factors such as temperature and light levels further negatively influence growth speed.

Note that the Growth Time in the below table assumes 24hr growth.

If the temperature remains at a comfortable level for at least a day, their leaves will magically reappear.Īt 40% growth, it is possible to obtain 50% of their yield. This range differs from tree to individual tree. Some trees will instantaneously shed all of their leaves at -2 ☌ (28.4 ☏), while sturdier specimens will hold out until -10 ☌ (14 ☏). If the ambient temperature drops below freezing, trees will cease to grow until they return to their comfortable range again (including Pine trees that are native to cold biomes). Trees are able to grow in the temperature range 0 ☌ – 58 ☌ (32 ☏ – 136.4 ☏). Build a roof with 1 tile holes on top of nearby columns or walls.Pave walkways, which makes designating 1 tile grow zones easier and helps with cleanliness and walk speed.Forbidding building (typically flooring, but any will work) (see image, right).Make a pattern of 1 tile grow zones, which then all can be selected with a doubleclick and easily managed.However, there are ways to stop this without constant micromanagement. Un-managed colonist have a very annoying habit of planting trees in very inefficient patterns, drastically and unnecessarily reducing yield. They may only be grown in greenhouses with roofs open in a grid pattern, that leak a lot of temperature-controlled air. This means that trees may not be grown in completely closed greenhouses. Native trees are immune to blight, but cocoa trees are not. Farmers will automatically cut wild trees for this. Trees are different from other crops in that they require at least a one tile distance from other crops as well as each other, including wild trees. However, growing Cocoa trees requires further research and may be planted by growers with a Plants skill of 8+. Trees that are native to your colony's biome may be planted once tree sowing has been researched by growers with a Plants skill of 6+. Form a similar pattern in a growing zone and marvel at the sudden lack of stupidity in your colonists. This image shows how forbidding floor placement stops incorrect placing of trees.
